Project SEVEN

Math e-learning game

Date: 2024

Role: Instructional Designer

Project Type: E-Learning Game

This gamified e-learning resource was developed as response to recreate an existing gamified resource and update its elements. The gamified resource chosen to recreate was Mr NussBaum Learning's Fun Order of Operations. The main objective used for this game was to solve mathematical equations using the order of operations to save a captured royal family member. 

Articulate Storyline was the main tool used for this project, along with assets built using Canva and Powerpoint. The evidence-based concepts utilized in this resource included Toda et. al’s Gamification Taxonomy and Cognitive Load Theory. While the basic structure of the game was the same as the original, these instructional design concepts ensured that the updated resource was meeting industry standards.

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Project Six